‘壹’ mac os上安装qt5,我就装了一个qt creator,请问还需要什么
到官网下载Qt 5.3.1 for mac (453MB)即可,已经包含了库和开发工具以及帮助文档等。难道你下载的是单独的Qt Creator ? 还有,最好安装GCC编译器。
http ://qt-project.org/downloads。点show downloads。
这个也可以,直接下载。
http ://download.qt-project.org/official_releases/qt/5.3/5.3.1/qt-opensource-mac-x64-clang-5.3.1.dmg
‘贰’ 如何采用QT开发出windows/linux/Mac/Andriod/iOS的程序
qt的代码本身在windows和linux底下用qtcreator编译可以跨平台,但要发布的话还要手动的静态编译qtcreator源码,mac,ios开发好像要用mac平台下的软件,android一般是java,python之类的,qt没听说过。qt是c++的超集,加了些qt自己的库而已。
‘叁’ 哪位知道 在Mac下怎样编译Qt的静态应用程序
静态编译会使程序变大,如果需要大量的qt程序,你可以编译动态库的程序,然后将这些程序需要的库,也移植过去就可以了!这样会节省很多的空间
‘肆’ 如何在 ubuntu 下编译 mac 和 win 环境可执行的 aapt 工具
第一步,你需要下载QT源代码(4.8的编译比较容易),然后通过 ./configure (参数自己定,不懂看readme)接下来就是在QT CREATE里面配置了,如下: 工具-->选项--->构建和运行 1. 编译器: 点击添加: "名称"随意 "编译器路径" **/arm-none-linux-gnueabi-g++ 找到你的编译器,我这里是用ARM的 其他不填也行. 2.Qt Versions: 点击添加:找到通过源码编译好的qmake文件. 例如:/usr/local/Qt-4.8.6/bin/qmake 3.构建套件: 点击添加: "名称"随意, 重点是 "编译器"跟"QT版本", 分别选择刚刚添加的两项. 调试器:如果是桌面环境那就选桌面的, 如果是在嵌入式中的,那不要也可以.. 如果是交叉编译,那只能编译,不能运行...
‘伍’ 求助,mac系统下,如何将 QT程序静态编译
静态编译必须重新编译整个QT大概需要2个多小时的时间
‘陆’ QT中怎么静态编译,静态编译的步骤是什么。
Qt采用编译的方式安装的时候,配置中默认的编译方式是动态编译的,但是有时候你编写的程序要发布出去,带很多动态库文件是很繁琐的,此时就需要静态编译你的程序,Qt要实现静态编译必须库文件也是静态编译的,所以在此介绍一下qt如何来进行静态编译第一步:下载源码包Qt/X11版本:qt-x11-opensource-src-4.5.2.tar.gz第二步:解压缩tarzxvfqt-x11-opensource-src-4.5.2.tar.gz第三步:进入到刚才解压缩后的文件夹下并进行配置,如下./configure-release-platformwin32-msvc2008-static-nomakeexamples-nomakedemos-no-qt3support-no-scrip
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fengyetang
2010-07-04
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‘柒’ mac 下编译qt5.4 自带webview工程失败,请问下
用Qt5.5.1吧,同时有QtWebkit和QtWebEngine,官方预编译包还能支持XP系统 Qt5.6后没有QtWebkit了,官方预编译包也不支持XP系统,需要支持XP,自己编译。
‘捌’ mac上的qt编程和windows上有什么区别吗
要硬说区别还是有的,比如
1.菜单栏,Windows是附在程序窗口里,Mac是附在显示屏的顶层位置;
2.Mac中和触摸板相关的,Windows没有,如果需要做Mac优化,这块需要单独开发;
3.Quick开发的程序,Mac下效果很好,Linux也很好,貌似在我开发过的平台里,就Windows效果不好,动画跑起来还偏快(也许是我的错觉?),这个需要注意一下。Widgets的程序无明显差别;
4.发布程序,修改程序图标方法不一样,这个应该不是问题(ps:发布程序Mac下会方便很多很多);
5.widgets+R屏时,绘制图片等元素时默认不是R屏的,很难看,要设置一下(代码上,iOS也是这样)
‘玖’ qt-opensource-linux-x64-5.6.3.run有没有对应的32位版本,官网上没找到,有什么办法可以解决
建议用 5.5.1 ,功能差不了太多,要不就得自己在32位系统下从源码编译Qt了。
http://download.qt.io/archive/qt/5.5/5.5.1/
先确认必须在32位系统下使用的必要性。再看看5.6的新功能是否有必须用到的。
New Features in Qt 5.6
New Features
Qt Core
Reced memory usage of dynamic properties
Allow logging directly to syslog on Linux systems
Added QStorageInfo::blockSize()
new QVersionNumber class
Added key_iterator to QHash and QMap
Added const_iterator QByteArray
Added reverse iterator support to all sequential containers
added QDir::listSeparator()
Lots of performance optimisations in QString
Qt Network
Added QHostAddress::isMulticast()
Support HTTP redirection in QNetworkAccessManager
Qt GUI
Improved cross-platform OpenGL ES 3.0 and 3.1 support to help the development of mobile/embedded apps utilizing GLES3 features.
Improved cross-platform high-dpi support.
Raster engine support for rendering internally with 16bits-per-color.
QImageReader now exports gamma values and other meta data for some image formats
Qt Widgets
Allow programmatic resizing of dock widgets
Allow dropping dock widgets into floating docks
Allow the user to re-arrange tabified docks
Allow horizontal scrolling using a mouse wheel in QListView
QOpenGLWidget and QQuickWidget are now supported on WinRT
Qt Testlib
More stable input event handling
Qt Multimedia
New Playlist QML type.
New audio role API for the media player (C++ and QML)
Support for camera focus and video probe on WinRT
New functions in QML AudioEngine to support dynamic object creation
Qt WebEngine
Based on Chromium 45
Support for pepper plugins including Flash
Support for unbundling and linking with system libraries on Linux
Support for following global Qt proxy settings.
More WebActions from QtWebKit and WebAction API in QML.
New QtWebEngineCore mole for shared low-level API
New core API for custom URL schemes
New core API for intercepting and blocking network requests
New core API for tracking or blocking cookies.
Qt QML
Support for writing JavaScript function names to Linux's perf output
Reced overall memory consumption
Moved all the debug services into plugins. Custom debug services can be added width additional plugins.
Font rendering
Optional support for using FreeType on Mac OS X
Embedded platforms
Added support for NVIDIA Jetson TK1 Pro boards running Vibrante Linux via a new eglfs backend utilizing DRM, EGLDevice and EGLStream
Added support for Intel Atom-based NUCs
Desktop platforms
Windows 10 fully supported (classic and WinRT app)
Windows Store apps are now composited inside a XAML layer, allowing for better integration with the native UI layer
Windows embedded
Added support for WEC2013
Qt WebView
Added support for WinRT
Qt Canvas3D
Support for using Qt Quick items as textures
Support for rendering directly to Qt Quick scene background or foreground
Qt Nfc
Added support for Android
Qt Positioning
Added support for OS X
Added support for GPS receivers exposed as a serial port on Windows desktop (all versions)
Removed libgeoclue dependency for the GeoClue backend
Qt Location
Added the Qt Location mole providing maps, navigation and places APIs for Qt Quick
Other Changes
Embedded platforms
libinput, when present, is now the default for eglfs and linuxfb
Image Formats
For security reasons, the MNG and JPEG 2000 handlers will by default no longer be built, unless the corresponding codec libraries are provided by the OS. Hence, the binary Qt releases for Windows and Mac will not contain prebuilt handlers for those formats, but users can still build them from source.
Deprecated Moles
The following moles are part of Qt 5.6 release, but deprecated and considered for removal in subsequent releases of Qt:
Qt Script
Qt Enginio
Removed Moles
With Qt 5.6 the following moles are no longer part of the release packages, but users can still build them from source:
Qt WebKit
Qt Declarative (Qt Quick 1)
‘拾’ 拿到了一份前辈的QT源码,打算重新编译一下,出现如下错误信息,有大神知道什么原因,怎么破解吗
估计你不满足他编译设置条件,错误说/MP应该是一个文件或者目录,但是并不存在